Getting to the End
This week in the world of "Crow Get It," our fantastic team has been hard at work, and we're excited to share our progress with you!
As the Art Lead, I've been busy ensuring that our NPC quest identifier sprites are perfectly synced with character dialogue. Plus, our sparkling particle effects got a touch-up for that extra sparkle!
Our Tech Lead and Producer, Zac, has been crafting captivating cutscenes to elevate your gaming experience.
Design Lead Emily tackled some crucial issues, from increasing player mouse sensitivity to nailing down the perfect parkour player hitbox.
And our Marketing and Test Lead, Jacinta, is busy preparing for the big day! We're thrilled to announce that "Crow Get It" will be making its debut at Kinetica on November 24th. Stay tuned for more updates and thank you for your support!
Get Crow Get It
Crow Get It
Status | In development |
Author | Crow Get It |
Genre | Adventure |
Tags | 3D, crow |
More posts
- Almost There!Nov 29, 2023
- Week 12 Recap!Oct 30, 2023
- Week 11 Recap!Oct 30, 2023
- Week 10 Recap!Oct 16, 2023
- PGF Post-MortemOct 15, 2023
- Perth Games Festival Recap!Oct 08, 2023
- Week 6 Recap!Sep 18, 2023
- Week 5 Recap!Sep 09, 2023
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