Week 5 Recap!
Crow Get It » Devlog
Hi again everyone, Zac here! Just another quick little update for what we’ve been working on over week 5. Shiona our art lead has been concepting cave and dwelling designs, as well as integrating our new quest items and environment props. Emily our design lead has been hard at work implementing our first puzzles, which are our river and cave parkour. Will you be able to cross the river and jump the mushrooms? Jacinta our marketing and test lead has been hard at work developing our poster for PGF. Finally, I have been rewriting our dialogue to provide the smoothest gameplay for you all. Hope you’re having a nice day and see you soon!
Get Crow Get It
Crow Get It
Status | In development |
Author | Crow Get It |
Genre | Adventure |
Tags | 3D, crow |
More posts
- Almost There!Nov 29, 2023
- Getting to the EndNov 29, 2023
- Week 12 Recap!Oct 30, 2023
- Week 11 Recap!Oct 30, 2023
- Week 10 Recap!Oct 16, 2023
- PGF Post-MortemOct 15, 2023
- Perth Games Festival Recap!Oct 08, 2023
- Week 6 Recap!Sep 18, 2023
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